, France
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Journal For Virtual Worlds Research Vol. 1 No. 2 (2008): Consumer Behavior in Virtual Worlds -
Second Life and Hyperreality
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Journal For Virtual Worlds Research Vol. 4 No. 3 (2011): MPEG-V and Other Standards - Research Papers
Associating Automatic Natural Language Processing to Serious Games and Virtual Worlds
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Journal For Virtual Worlds Research Vol. 4 No. 3 (2011): MPEG-V and Other Standards - Research Papers
Virtual Hybrid Communications
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Journal For Virtual Worlds Research Vol. 4 No. 3 (2011): MPEG-V and Other Standards - Research Papers
Improving Reusability of Assets for Virtual Worlds while Preserving 3D Formats Features
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Journal For Virtual Worlds Research Vol. 2 No. 5 (2009): The Metaverse Assembled - SLACTIONS 2009 Selected Papers
Digital Guqin Museum from a Virtual World to the Real World : Conception and design of an ongoing cultural sim
Abstract PDF Swann in real life Beijing -
Journal For Virtual Worlds Research Vol. 5 No. 3 (2012): Managerial and Commercial Applications - Research Papers
Avatar Identification on a 3D Commercial Website: Gender Issues
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Journal For Virtual Worlds Research Vol. 2 No. 4 (2009): Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds - Peer Reviewed Research Papers
An Exploration of Entrepreneurship in Massively Multiplayer Online Role-Playing Games: Second Life and Entropia Universe
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Journal For Virtual Worlds Research Vol. 7 No. 1 (2014): Lantern - Part 1 - Peer Reviewed Research Papers
Linguistic and multilingual issues in virtual worlds and serious games: a general review
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Journal For Virtual Worlds Research Vol. 2 No. 3 (2009): Technology, Economy and Standards - Peer Reviewed Research Papers
Immersive 3D environments and Multilinguality: A Non-Intrusive and Dynamic e-learning-Oriented Scenario based on Textual Information
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Journal For Virtual Worlds Research Vol. 1 No. 2 (2008): Consumer Behavior in Virtual Worlds -
Metaverse: A New Dimension?
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Journal For Virtual Worlds Research Vol. 4 No. 3 (2011): MPEG-V and Other Standards - Issue Editors' Corner
Issue Editors' Corner: The Current and Future Angles of Standards
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Journal For Virtual Worlds Research Vol. 2 No. 3 (2009): Technology, Economy and Standards - Peer Reviewed Research Papers
The role of interoperability in virtual worlds, analysis of the specific cases of avatars
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Journal For Virtual Worlds Research Vol. 2 No. 4 (2009): Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds - Issue Editors' Corner
Why Virtual-World Economies Matter
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Journal For Virtual Worlds Research Vol. 5 No. 2 (2012): Asian Perspectives - Assembled (rush to press papers)
Collaboration in Virtual Worlds: The Role of the Facilitator
Abstract PDF Collaboration in Virtual Worlds: The Role of the Facilitator -
Journal For Virtual Worlds Research Vol. 4 No. 3 (2011): MPEG-V and Other Standards - Research Papers
Standards in Virtual Worlds Virtual Travel Use Case Metaverse1 Project
Abstract PDF