Vol 2, No 2 (2009)

3D Virtual Worlds for Health and Healthcare

Issue Editors: Maged N. Kamel Boulos, University of Plymouth, UK; Maria Toro-Troconis, Imperial College London, UK

Though Second Life has existed since 2002 and there are even other virtual worlds that predate it, most in the health sector are only recently starting to migrate to such platforms, as the technology is gradually maturating and rapidly becoming more affordable and popular. This special issue of JVWR on the theme of '3D Virtual Worlds for Health and Healthcare' provides a good sampler of how healthcare organizations, groups and individuals are currently using virtual worlds such as Second Life(R) and OpenSim-based worlds for a range of clinical and health-related purposes. Topics covered in this issue include: the use of virtual worlds in healthcare higher education, including in 'virtual patients' game-based learning simulations, with examples from both the UK and the US; the growth and direction of healthcare support groups in virtual worlds; the development of a virtual worlds' coping skills game to prevent post-hospitalization smoking relapse in tobacco dependent cancer patients; and an examination of how the attitude and appearance of an individual's avatar might result in positive changes in her/his real life in relation to obesity, which is one of the most serious public health problems of the 21st century. The development and evaluation of health and wellness exhibits at the 'Jefferson Occupational Therapy Education Center' in Second Life is also presented, as well as three 'Think Pieces' reflecting on related methodological and other issues, including a discussion of some of the pitfalls that should be avoided when designing and conducting virtual worlds' health project evaluation studies.

Table of Contents

Issue Editors' Corner

Musings on the State of '3-D Virtual Worlds for Health and Healthcare' in 2009 PDF
Maria Toro-Troconis, Maged N. Kamel Boulos

Invited Articles

Virtual Worlds in Health Care Higher Education PDF
Constance M Johnson, Allison A Vorderstrasse, Ryan Shaw

Peer Reviewed Research Papers

The Growth and Direction of Healthcare Support Groups in Virtual Worlds PDF
John Robert Norris
Development of a Virtual Reality Coping Skills Game to Prevent Post-Hospitalization Smoking Relapse in Tobacco Dependent Cancer Patients PDF
Paul Krebs, Jack Burkhalter, Shireen Lewis, Tinesha Hendrickson, Ophelia Chiu, Paul Fearn, Wendy Perchick, Jamie Ostroff
Does this Avatar Make Me Look Fat? Obesity and Interviewing in Second Life PDF
Elizabeth Dean, Sarah Cook, Michael Keating, Joe Murphy

Research Papers

Development and Evaluation of Health and Wellness Exhibits at the Jefferson Occupational Therapy Education Center in Second Life PDF
Susan Toth-Cohen, Therese Gallagher

Research-in-brief papers

Development of Virtual Patient Simulations for Medical Education PDF
Douglas R Danforth, Mike Procter, Richard Chen, Mary Johnson, Robert Heller

“Think Pieces”

Virtual Worlds, Collective Responses and Responsibilities in Health PDF
Rashid M Kashani, Anne Roberts, Ray Jones, Maged N. Kamel Boulos
Pitfalls in 3-D Virtual Worlds Health Project Evaluations: The Trap of Drug-trial-style Media Comparative Studies PDF
Maged N. Kamel Boulos, Inocencio Maramba
Towards a virtual doctor-patient relationship: Understanding virtual patients. PDF
Vanessa Gamboa González

Assembled (rush to press papers)

Cultural Identity in Virtual Reality (VR): A Case Study of a Muslim Woman with hijab in Second Life(SL) PDF
Methal Mohammed
Shaping the ‘Public Sphere’ in Second Life: Architectures of the 2008 U.S. Presidential Election PDF
Annabel Jane Wharton

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This work is licensed under a Creative Commons Attribution 3.0 License.

The full website for the Journal of Virtual Worlds Research can be found at: http://jvwresearch.org