A Teaching Method Based on Virtual Worlds and Mastery Learning

Authors

  • Felipe Becker Nunes Federal University of Rio Grande do Sul
  • Aliane Loureiro Krassmann Federal University of Rio Grande do Sul
  • Liane Margarida Rockenbach Tarouco Federal University of Rio Grande do Sul
  • Jos De Lima Federal University of Rio Grande do Sul

DOI:

https://doi.org/10.4101/jvwr.v11i3.7321

Keywords:

Mastery Learning, Virtual Worlds, OpenSim, Education, Science

Abstract

The evolution of virtual worlds in education has provided the creation of new pedagogical alternatives. In the present study, we explore this potential, integrating the Bloom

Author Biography

  • Felipe Becker Nunes, Federal University of Rio Grande do Sul

    Doctoral student at the Post Graduation Program of Informatics in Education (PPGIE) at the Federal University of Rio Grande do Sul (UFRGS). Master in Computer Science from the Post Graduation Program in Informatics (PPGI) of the Federal University (UFSM) of Santa Maria (2014). Has experience with Virtual Worlds, Pedagogical Agents, Virtual Learning Environments, Distance Education, Mobile and Ubiquitous Computing, Context and Quality of Context, Learning Trajectories.

    I'm working with Virtual Worlds over the past 5 years, with many researches in this field. This is the central topic of my thesis too.

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Published

2018-12-28