Virtual Archaeology in Second Life and OpenSimulator

Authors

  • Lu Sequeira PhD student at University of Tr
  • Leonel Caseiro Morgado University of Tr

DOI:

https://doi.org/10.4101/jvwr.v6i1.7047

Keywords:

Virtual archaeology, Second Life, Virtual Worlds, OpenSimulator, heritage

Abstract

Traditional approaches to virtual archaeology include dealing with research methods to capture information from heritage sites, creating models out of that information and how to present them to the public; these are intense technical procedures which might be too costly for some types of history or heritage-based projects. Virtual worlds allowed new types of models of/for heritage sites to be produced and disseminated at a fraction of the cost.
Second Life

Author Biographies

Lu Sequeira, PhD student at University of Tr

I graduated as a Software Engineer at the Faculty of Science and Technology of the New University of Lisbon in 1992, completed my Mastership in Informatics at University of Tr

Leonel Caseiro Morgado, University of Tr

Professor at University of Tr

Downloads

Published

2013-04-11

Issue

Section

Peer Reviewed Research Papers