Who

Authors

  • Eric M. Meyers University of British Columbia
  • Lisa P. Nathan University of British Columbia
  • Kristene Unsworth Drexel University

DOI:

https://doi.org/10.4101/jvwr.v3i2.1890

Keywords:

children, values, value sensitive design, socio-technical

Abstract

Virtual playgrounds designed for children 4-12 years-old are among the fastest growing segments of the Internet. These spaces offer the promise of new social, educational, and creative opportunities for young people. These opportunities, however, are associated with new risks due to the nature of online interactions. This article presents a socio-technical investigation of two virtual worlds for children. Informed by Value Sensitive Design, the work highlights the tensions between supporting age appropriate, developmental play and constraining inappropriate behavior to ensure

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Section

Peer Reviewed Research Papers