Design Strategies of Gamified Educational Systems

Authors

  • Michal Jakubowski

Abstract

In the paper, Author will describe the outcomes of his interviews with a focus on how certain game elements are chosen and compiled into working gamification systems. Most popular elements which can be found in current gamified platforms and literature reviews are leaderboards, points, badges, and levels. It seems that designers are using it over and over again as it would be the only possibility when one thinks about boosting engagement. What is the reason that designers won

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Published

2019-03-17

Issue

Section

Innovations and Future Directions in Education