Hidden in Plain Sight: Quick-and-Dirty Safeguards for Computer-Based Game Licenses

John Russell Dickinson

Abstract


Licensing of computer-based games, exercises, and such is a common practice. Prudent it is, then, for the licensor to take steps to ensure that the license conditions are met.  Herein are presented several easily implemented devices to effect that prudence.

Keywords


simulations, license safeguards

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