Flexibility in Simulation Design for Continual Student Motivation

Authors

  • Leroy D. Brooks

Abstract

The thrust of the paper is directed towards inventorying and examining some of the available procedures for expanding the possible levels of complexity, or versions of use, of a business game. The specific version chosen for use in a given situation will be dependent on the skills and sophistication of the given group of participants playing the game. Since a game that is easily adopted and employed by others also increases usefulness, the aim of the paper is also directed toward enabling the above while minimizing additional tasks in administering the game.

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Published

1974-03-13