Some Impacts of Varying Amounts of Information on Frustration and Attitudes in a Finance Game

Authors

  • William D. Biggs

Abstract

"Since the American Management Association introduced the first practical business game in 1957, such games have become available at a rapid rate. In addition, the number of users of business games has increased. Despite these increases, minimal research has been conducted to determine what games teach and what key variables may influence decisions, decision making, and performance in business games [8]. What may be one of the key variables influencing decisions and performance is the amount of information available to the decision makers. An important consideration is “Flow much information is necessary for effective decision making to occur?” "

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Published

1975-03-13