Review of Learning Research in Business Gaming

Authors

  • J. Bernard Keys

Abstract

The purpose of this review of learning research in business gaming is to clarify some of the existing incongruencies that exist in the literature. Rather than dealing with very dissimilar learning research studies, this writer has chosen to examine what he considers to be a main-stream of research thrust in business simulation games. Only articles which utilize definite criteria for the measurement of learning and professionally acceptable research techniques are included in the study. This necessarily eliminates articles dealing with such things as the evaluation of performance, attitudes, morale, organizational behavior, and other similar studies which may be of great interest in certain cases.

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Published

1976-03-13