A Demonstration of the Business Simulation-Game as a Curriculum Assessment Device

Authors

  • Joseph A. Wolfe

Abstract

It has been suggested that a business game can serve as a curriculum evaluation device. This paper outlines the method and results of a demonstration of this type of simulation application. All teaching inputs were held constant over three different business colleges where all subjects had completed their business college core requirements. Differential performance results were obtained and certain departmental quality differences were perceived and contrasted on a comparative basis. The demonstration’s results generally reflect admissions criteria and other indices of business school excellence.

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Published

1979-03-13