Technological Frontiers in Computer Simulations for Business Education

Authors

  • Francisco J. James

Abstract

Recent advances in micro-processor, memory-manufacturing, and telecommunication technologies have released a number of previously exotic computer capabilities into the real of practical business simulation. The overwhelming array of technologies can be stratified into non-orthogonal categories determined by the nature of their impact on each type of organization playing a role in the business simulation " industry.” This matrix analysis of the trends can simplify interpretation of the technological trends to facilitate the decision-making process of those individuals and organizations playing a role in the business simulation industry. The most important conclusion from this analysis will be that against this background of exponentially-growing trends and ramifications, the non-technical (non-’ computer-jock’) business faculties will be catapulted into the center stage of what has historically been classified as computer-based education.

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Published

1980-03-13