A Cost Chain for the Business Strategy Game Simulation

Authors

  • Grant L. Lindstrom
  • Don M. Parks
  • Michael Doherty

Abstract

The session will focus on specific instances in which mistakes have been made in the use and design of experiential exercises and what the instructors learned from them. A panel of discussants will integrate the experiences and heuristics learned into a framework guiding the use and design of experiential pedagogies.

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Published

1995-03-06