Browse Title Index


 
Issue Title
 
Vol 2, No 4: Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds "We Will Always Be One Step Ahead of Them" A Case Study on the Economy of Cheating in MMORPGs Abstract   PDF
Stefano de Paoli, Aphra Kerr
 
Vol 2, No 1: Pedagogy, Education and Innovation in Virtual Worlds 3D virtual learning in counselor education: Using Second Life in counselor skill development Abstract   PDF
Victoria Lynn Walker
 
Vol 1, No 1: Virtual Worlds Research: Past, Present and Future 3D3C Real Virtual Worlds Defined: The Immense Potential of Merging 3D, Community, Creation, and Commerce Abstract   PDF
Yesha Sivan
 
Vol 2, No 1: Pedagogy, Education and Innovation in Virtual Worlds A Pedagogical Model for Virtual World Residents: A Case Study of the Virtual Ability Second Life Island Abstract   PDF
Marjorie A. Zielke, Thomas Roome, Alice B. Krueger
 
Vol 1, No 1: Virtual Worlds Research: Past, Present and Future A Typology of Virtual Worlds: Historical Overview and Future Directions Abstract   PDF
Paul R. Messinger, Eleni Stroulia, Kelly Lyons
 
Vol 2, No 1: Pedagogy, Education and Innovation in Virtual Worlds A virtual environment study in entrepreneurship education of young children Abstract   PDF
Angela M Pereira, Paulo Martins, Leonel Morgado, Benjamim Fonseca
 
Vol 2, No 1: Pedagogy, Education and Innovation in Virtual Worlds An Ecology of Embodied Interaction: Pedagogy and homo virtualis Details   PDF
Leslie Jarmon
 
Vol 2, No 1: Pedagogy, Education and Innovation in Virtual Worlds An Ecology of Embodied Interaction: Pedagogy and homo virtualis Details
Leslie Jarmon
 
Vol 2, No 3: Technology, Economy and Standards An Experiment in Using Virtual Worlds for Scientific Visualization of Self-Gravitating Systems Abstract   PDF
Will Meierjurgen Farr, Piet Hut, Jeff Ames, Adam Johnson
 
Vol 2, No 4: Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds An Exploration of Entrepreneurship in Massively Multiplayer Online Role-Playing Games: Second Life and Entropia Universe Abstract   PDF
Stéphane Kieger
 
Vol 2, No 1: Pedagogy, Education and Innovation in Virtual Worlds An integrated framework for simulation-based training on video and in a virtual world Abstract   PDF
David Chodos, Eleni Stroulia, Parisa Naeimi
 
Vol 1, No 3: Cultures of Virtual Worlds Analyzing Social Identity (Re) Production: Identity Liminal Events in MMORPGs Abstract   PDF
Javier A Salazar
 
Vol 2, No 3: Technology, Economy and Standards Another Endless November: AOL, WoW, and the Corporatization of a Niche Market Abstract   PDF
Ray Op'tLand
 
Vol 1, No 1: Virtual Worlds Research: Past, Present and Future Another Time, Another Space: Virtual Worlds, Myths and Imagination Abstract   PDF
Maria Beatrice Bittarello
 
Vol 1, No 3: Cultures of Virtual Worlds Artistic Expression in Second Life: What can we learn from creative pioneers of new mediums? Abstract   PDF
John Lester / Pathfinder Linden
 
Vol 1, No 1: Virtual Worlds Research: Past, Present and Future Avatars Are For Real: Virtual Communities and Public Spheres Abstract   PDF
Eiko Ikegami, Piet Hut
 
Vol 1, No 3: Cultures of Virtual Worlds “Because it just looks cool!” - Fashion as character performance: The Case of WoW Abstract   PDF
Susana Tosca, Lisbeth Klastrup
 
Vol 2, No 3: Technology, Economy and Standards Barriers to Efficient Virtual Business Transactions Abstract   PDF
ArminasX Saiman
 
Vol 2, No 1: Pedagogy, Education and Innovation in Virtual Worlds Between snapshots and avatars: using visual methodologies for fieldwork in Second Life Abstract   PDF
Paula Roush, Ming Nie, Matthew Wheeler
 
Vol 2, No 1: Pedagogy, Education and Innovation in Virtual Worlds Beyond the Game: Quest Atlantis as an Online Learning Experience for Gifted Elementary Students Abstract   PDF
Jackie Gerstein
 
Vol 2, No 4: Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds Born Virtuals and Avapreneurship: A case study of achieving successful outcomes in Peace Train – a Second Life organization Abstract   PDF
Robin Teigland
 
Vol 2, No 1: Pedagogy, Education and Innovation in Virtual Worlds Can We Move Beyond Visual Metaphors? Virtual World Provocations and Second Life Abstract   PDF
Pamela G. Taylor
 
Vol 2, No 1: Pedagogy, Education and Innovation in Virtual Worlds Canadian Border Simulation at Loyalist College Abstract   PDF
Ken Hudson, Kathryn deGast-Kennedy
 
Vol 2, No 4: Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds Characteristics of the Virtual Economy (after ‘State of Play VI’ Conference , 2009) Abstract
Julian Dibbel
 
Vol 2, No 4: Virtual Economies, Virtual Goods and Service Delivery in Virtual Worlds China’s New Gold Farm Abstract   PDF
Anthony Gilmore
 
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The full website for the Journal of Virtual Worlds Research can be found at: http://jvwresearch.org