Issue Editor: Jeremiah Spence, University of Texas, USA
Welcome to the inaugural issue of the JVWR on the theme of “Virtual Worlds Research: Past, Present and Future”. The launch of the Journal and the publication of this first edition builds on the efforts of a large team of researchers and collaborators spread across the world. These 17 papers provide the foundation for the transdisciplinary field of virtual worlds research.
Table of Contents
Issue Editors' Corner
| Editor’s Introduction | |
| Jeremiah Spence |
Invited Articles
| Cityspace, Cyberspace, and the Spatiology of Information | |
| Michael L. Benedikt |
| Another Time, Another Space: Virtual Worlds, Myths and Imagination | |
| Maria Beatrice Bittarello |
| Meeting in the Ether: A brief history of virtual worlds as a medium for user-created events | |
| Bruce Damer |
| The Lessons of Lucasfilm's Habitat | |
| Chip Morningstar, F. Randall Farmer |
| Virtual communities - exchanging ideas through computer bulletin boards | |
| Howard Rheingold |
Research Papers
| Inductive Metanomics: Economic Experiments in Virtual Worlds | |
| Stephen A Atlas |
| Virtual World and Real World Permeability: Transference of Positive Benefits for Marginalized Gay and Lesbian Populations | |
| Jonathan Cabiria |
| Help – Somebody Robbed my Second Life Avatar! | |
| James Elliott, S E Kruck |
| Towards a Theoretically-Grounded Framework for Evaluating Immersive Business Models and Applications: Analysis of Ventures in Second Life | |
| Henry M. Kim, Kelly Lyons, Mary Ann Cunningham |
| A Typology of Virtual Worlds: Historical Overview and Future Directions | |
| Paul R. Messinger, Eleni Stroulia, Kelly Lyons |
| From a Video Game in a Virtual World to Collaborative Visual Analytic Tools | |
| Theresa A. O’Connell, Yee-Yin Choong, John Grantham, Michael Moriarty, Wyatt Wong |
Research-in-brief papers
| Avatars Are For Real: Virtual Communities and Public Spheres | |
| Eiko Ikegami, Piet Hut |
| 3D3C Real Virtual Worlds Defined: The Immense Potential of Merging 3D, Community, Creation, and Commerce | |
| Yesha Sivan |
| Second Life Mixed Reality Broadcasts: A Timeline of Practical Experiments at the NASA CoLab Island | |
| Stephanie Smith |
Monographs
| How Open Source Software Will Affect Virtual Worlds | |
| Francis X. Taney, Jr. |
“Think Pieces”
| Toward a Definition of “Virtual Worlds” | |
| Mark W Bell |
| Defining Virtual Worlds and Virtual Environments | |
| Ralph Schroeder |
This work is licensed under a Creative Commons Attribution 3.0 License.
The full website for the Journal of Virtual Worlds Research can be found at: http://jvwresearch.org
Journal of Virtual Worlds Research