Vol 3, No 2 (2010)

Virtual Worlds for Kids

Issue Editors: Sun Sun Lim, National University of Singapore; Lynn Schofield Clark, University of Denver, USA.
Virtual worlds have made notable inroads into the lives of children, affording online
extensions of their offline lives.

In this issue - a conceptual framework for understanding the space that virtual worlds occupy in children’s life.

Table of Contents

Issue Editors' Corner

Virtual worlds as a site of convergence for children’s play PDF
Sun Sun Lim, Lynn Schofield Clark

Peer Reviewed Research Papers

Beyond Being There: A Grounded Investigation of the Value of Virtual Worlds for Remote Family Interaction PDF
Lizzy Bleumers, An Jacobs
Virtual Epidemics as Learning Laboratories in Virtual Worlds PDF
Yasmin B. Kafai, Nina H. Fefferman
Who’s Watching Your Kids? Safety and Surveillance in Virtual Worlds for Children PDF
Eric M. Meyers, Lisa P. Nathan, Kristene Unsworth
Making Sense of the Virtual World for Young Children: Estonian Pre-School Teachers’ Experiences and Perceptions PDF
Andra Siibak, Kristi Vinter
A Framework for Children’s Participatory Practices in Virtual Worlds PDF
Terhi Tuukkanen, Ahmer Iqbal, Marja Kankaanranta

Research-in-brief papers

Penguin Life: A Case Study of One Tween’s Experiences inside Club Penguin PDF
Diana Burley
Virtual Junk Food Playgrounds in Europe: Advergames in the UK and Hungary PDF
Arhlene A. Flowers, Katalin Lustyik, Emese Gulyás

“Think Pieces”

Growing Up with Neopets: A Personal Case-Study PDF
Stephanie Louise Lu


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This work is licensed under a Creative Commons Attribution 3.0 License.

The full website for the Journal of Virtual Worlds Research can be found at: http://jvwresearch.org