Vol 1, No 3 (2008)

Cultures of Virtual Worlds

Issue Editors: Mark Bell, Telecommunications program, Indiana University, USA; Mia Consalvo, School of Media Arts & Studies, Ohio University, USA

This issue of JVWR explores virtual worlds as contingent spaces. We examine them for their reliance on traditional cultural norms and practices, their challenges to such elements, and how they grow and evolve relative to the daily lives of their inhabitants. In every way, virtual worlds are constituted by multiple cultures, culture that is ordinary and everyday, culture that is evolving, confusing, challenging, and possibly dangerous and exhilarating as well. The JVWR aims to lead such study and offer vigorous, sustained discussions about how to best understand what we witness both online and offline in relation to virtual worlds.

Table of Contents

Issue Editors' Corner

Culture and virtual worlds: The not-quite-new experiences we study PDF
Mark Bell, Mia Consalvo
Virtual Worlds Round Table PDF
Nick Yee, Liz Losh, Sarah Robbins-Bell

Peer Reviewed Research Papers

Spectacular Interventions of Second Life: Goon Culture, Griefing, and Disruption in Virtual Spaces PDF
Burcu S. Bakioglu
Knee-High Boots and Six-Pack Abs: Autoethnographic Reflections on Gender and Technology in Second Life PDF
Delia Dumitrica, Georgia Gaden
Striking a Balance between Property and Personality: The Case of the Avatars PDF
Norberto Nuno Gomes de Andrade
On the Dark Side: Gothic Play and Performance in a Virtual World PDF
Mikael Johnson, Tanja Sihvonen
Analyzing Social Identity (Re) Production: Identity Liminal Events in MMORPGs PDF
Javier A Salazar
The Gorean Community in Second Life: Rules of Sexual Inspired Role-Play PDF
Tjarda Sixma
“Because it just looks cool!” - Fashion as character performance: The Case of WoW PDF
Susana Tosca, Lisbeth Klastrup
The Constitution of Collective Memory in Virtual Game Worlds PDF
Anthony Papargyris, Angeliki Poulymenakou

“Think Pieces”

Method and the Virtual: Anecdote, Analogy, Culture PDF
Tom Boellstorff
Artistic Expression in Second Life: What can we learn from creative pioneers of new mediums? PDF
John Lester / Pathfinder Linden
Culture and Practice: What We Do, Not Just Where We Are PDF
Christopher A Paul

Assembled (rush to press papers)

Interconnecting virtual worlds PDF
Leonel Morgado


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This work is licensed under a Creative Commons Attribution 3.0 License.

The full website for the Journal of Virtual Worlds Research can be found at: http://jvwresearch.org